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UX 디자이너

AR/VR/MR/XR 분야의 Interaction design, Immersive storytelling에 주목하는 공대출신 디자이너 21-23 서울대 XR101 겸임강사 #UX디자인 #기획자 #디자이너 #크리에이터 #AR#VR#XR#MR #prototyping

스킬

UX 디자인

After Effects

Unity

브랜드 디자인

콘텐츠 제작

경력 ・ 22년 9개월

Korean Broadcasting System - Director of Post Production

2020.02 ~ 현재

Seoul National University - Adjunct Lecturer (시간제)

2021.09 ~ 2024.08

Adjunct Lecturer, Extended Reality 101 (Class), Information Science and Culture (Class Topics below) . Discussion of new media + digital transformation (ref. Ready Player One, Social Dilemma) . AR/VR production in the media industry . UX design process for immersive media/services (Technical structure of a Digital Service) . User-centered AR/VR storytelling . Immersive tech trends and challenges . Spark AR Studio + Unity3D workshops

Virtual Experience Interaction Lab (f/k/a XRRS) - UX Researcher (시간제)

2020.12 ~ 2023.12

Evaluate UX of various categories of VR experiences with global members

Korean Broadcasting System - Lead UX Designer

2017.05 ~ 2020.01

- Directing agile UX/UI design process - Research emerging tech trends for digital service - UX/UI design new media service strategy: Immersive experiences (VR/AR/MR/XR) - Projects (during the total renewal of digital service) . UX/UI redesign (PC/mobile web) . Mobile app UX/UI redesign (myK/Kong) . UI/UX design for about a thousand TV/Radio drama/shows websites and site builder admin.

Unity Technologies Korea - Tech Intern

2017.01 ~ 2017.03

- Advanced Unity3D skill learning and practices for thesis project - Data visualization in Unity VR scene (social media database access)

Dreamworld AR - UX design Intern

2016.10 ~ 2017.01

- Contribute to the overall vision and user strategy for AR apps or products - Concept development, concept-driven UX design process - Design 2D/3D materials (Digital imaging, Motion graphics, Proof of concept, and so on) - Design and produce overall visual resources for AR product developing and demo build

Oculus - Oculus Launchpad Fellow Member

2016.05 ~ 2016.10

As an accepted VR enthusiast, I made progress of my thesis project with Oculus' supporting. I am still improving my concept and experimenting several technological stuffs: WebVR(A-frame/Three.js), LEAP motion input and Unity3D included C# scripting.

Korean Broadcasting System - VR/AR Director

2002.02 ~ 2014.08

AR/VR Director 2009년 3월 - 2014년 8월 • Produce and direct augmented and virtual realistic news video composition - Winning best program award in company (Innovative digital workflow for live broadcasting: directing AR News Video Production) - Sync virtual camera in Viz Virtual Set with robotic/crane CAMs in real-time • Producing three or four VR/AR video scenes for daily prime-time news program - Producing animation sequences from 3D modeling scene (collaboration with high-skilled 3D modelers) • Introduction of interactive device and system with AR broadcast system - 70-inch wide touchscreen, iPad (VizAnchor) interaction Audio Director (OB Van) / Motion Graphic Production 2008년 3월 - 2009년 3월 Audio EngineerAudio Engineer 2004년 9월 - 2008년 2월 VCR Engineer (Master Control Room) 2002년 2월 - 2004년 8월

I&T Telecom - Hardware Engineer

1999.04 ~ 2000.10

ISDN adaptor firmware test ADSL modem development

교육

Academy of Art Univ. - Web Design & New Media

2014.09 ~ 2018.05

홍익대학교 - 전기제어공학

1992.01 ~ 1999.01

링크

개발 트렌드부터 Q&A, 네트워킹까지

요즘 개발자들의 필수 커뮤니티, 커리어리