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개발자

문제를 잘 정의하자 #개발자

경력 ・ 7년

- 프로덕트 엔지니어

2023.04 ~ 현재

- 백엔드 개발자

2021.11 ~ 2023.02

Pluto - Software Engineer

2021.05 ~ 2021.10

· Modularized Python code for analyzing academic papers. · Maintained an ETL pipeline using Databricks, Data Factory on Spark, and Microsoft Azure.

Bagelcode - Software Engineer

2020.07 ~ 2021.04

· Migrated an old infrastructure (AWS EC2 + Kops) to Fargate on EKS, which is a manageable and containerized infrastructure utilizing Infrastructure as Code (IaC) tools such as Terraform. · Implemented game logic API microservices using Typescript + Node.js. · Developed admin UI pages using Typescript + React.js. · Designed new game features and architectures. · Resolved technical debt such as migrating Kops to Fargate on EKS, designing pub/sub, and adopting test-driven development.

RealityReflection - Software Engineer

2019.05 ~ 2020.05

· Implemented microservice-based game architecture using Typescript and Node.js. · Designed and developed API servers for various functionalities including user login, reward system, friend invitations, daily bonus, push notifications using OneSignal, AI bot, matchmaking server, and several mini-game servers. · Established a scalable and reliable service infrastructure using Docker containers, GCP CodeBuild, Cloud Storage, and GKE with a focus on high availability, fault tolerance, and auto-scaling.

EXEM, Inc. - Software Engineer

2017.07 ~ 2019.03

· Conducted research in the field of Machine Learning and Deep Learning for time-series data analysis. · Designed and implemented anomaly detection algorithms using K-means clustering and rolling median methods. · Built causality models to identify root causes using Granger Causality analysis.

교육

포항공과대학교 - 산업경영공학과

2010.03 ~ 2017.02

동아리와 학회: Racquetball Club Interesting in Industrial Engineering, Mathematics, and Computer Science.

The Hong Kong University of Science and Technology - Engineering/Industrial Management

Exchange Student

링크

개발 트렌드부터 Q&A, 네트워킹까지

요즘 개발자들의 필수 커뮤니티, 커리어리