πŸ’ͺμ•Œμ•„λ‘λ©΄ 힘이 λ˜λŠ” UX 상식 [Desir | 컀리어리

πŸ’ͺμ•Œμ•„λ‘λ©΄ 힘이 λ˜λŠ” UX 상식 [Desirability, Feasibility, Viability] Innovation/Idea/Business의 성곡을 κ°€λŠ ν•˜λŠ” 3가지 쑰건 Desirability : μ†ŒλΉ„μžκ°€ μ›ν•˜λŠ” μ œν’ˆ(μ„œλΉ„μŠ€/μ†”λ£¨μ…˜)인가? ν˜Ήμ€ μ†ŒλΉ„μžμ˜ 문제λ₯Ό ν•΄κ²°ν•΄μ£ΌλŠ”κ°€? Feasibility : 우리 νšŒμ‚¬κ°€ λ§Œλ“€κ³  μœ μ§€ν•  수 μžˆλŠ”κ°€? technology, financial, branding, customer service, partnerships λ“± Viability : μž₯기적인 λΉ„μ¦ˆλ‹ˆμŠ€ 수읡 λͺ¨λΈμΈκ°€?

Desirability, Feasibility, Viability: The Sweet Spot for Innovation

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2020λ…„ 11μ›” 14일 μ˜€μ „ 8:37

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μ£Όκ°„ 인기 TOP 10

μ§€λ‚œμ£Ό μ»€λ¦¬μ–΄λ¦¬μ—μ„œ 인기 있던 κ²Œμ‹œλ¬Όμ΄μ—μš”!

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ν˜„μ§μžλ“€μ˜ 'μ§„μ§œ μΈμ‚¬μ΄νŠΈ'κ°€ λ‹΄κΈ΄ 업계 μ£Όμš” μ†Œμ‹μ„ λ°›μ•„λ³΄μ„Έμš”.

컀리어리 | 개발자λ₯Ό μœ„ν•œ 컀리어 SNS